An analysis of a board game as a treatment activity.
نویسندگان
چکیده
Occupational therapists often use tabletop board games in treatment to help adult clients with physical disabilities improve the perceptual, cognitive, sensory, and fine motor skill components of occupational behavior. Detailed activity analyses of these types of activities, including performance norms, are not available in the occupational therapy literature. Such analyses would help therapists consider the multiple skill demands of tabletop games and allow more systematic grading of these treatment activities. This paper presents a model for analyzing therapeutic activities in relation to relevant motor learning and cognitive-perceptual literature. Included in this analysis are a description of the activity, examination of its component skills and of the qualitative features of activity performance, suggestions for grading and for treatment goals, and some preliminary performance standards derived from a pilot study of 18 adults without physical disabilities. The issue of transfer of skills between games and functional activities is also discussed.
منابع مشابه
Transcranial Direct Current Stimulation (Tdcs) As An Effective Treatment In Comparison With Video Game On Executive Functions In Children With Attention Deficit Hyperactivity Disorder (ADHD)
Objective: To determine the effectiveness of Transcranial Direct Current Stimulation (tDCS) in contrast with video game on executive function in children with Attention Deficit Hyperactivity Children (ADHD). Methodology: This study was an unblinded Randomized Control Trial with ADHD participants recruited from various schools of Patiala District in Punjab, India. Participants were screened fo...
متن کاملEffectiveness of Acceptance and Commitment Therapy on Sleep Quality, Academic Hope, Students' Anxiety with Online Gambling Disorder without Comorbidity of ADHD Disorder
Introduction & Objective: Throughout human history, there have been structured games among all cultures. Playing can be enjoyable, fun, and relaxing and can be used as a way to escape from everyday life. In addition to being a fun pastime, gaming is a social activity in which people with common interests interact with each other. With the popularity of computers, tablets, and smartphones and th...
متن کاملTaking It to the Classroom: Number Board Games as a Small Group Learning Activity
We examined whether a theoretically based number board game could be translated into a practical classroom activity that improves Head Start children’s numerical knowledge. Playing the number board game as a small group learning activity promoted low-income children’s number line estimation, magnitude comparison, numeral identification, and counting. Improvements were also found when a paraprof...
متن کاملA Novel Model for the Analysis of Interactions Between Governments and Agricultures in a Study of Social Beneficial Externalities Based on the Stackelberg Game: A Case Study on Cotton Production
Production is a key economic activity with potential long-term social benefits that can be thoroughly realised only if governments comply with their duties towards domestic production. Governments are responsible for the production of sustainable agricultural products via appropriate allocation of subsidies and regulation of price policies that would help take advantage of the potentials underl...
متن کاملDynamic system of strategic games
Maybe an event can't be modeled completely through one game but there is more chance with several games. With emphasis on players' rationality, we present new properties of strategic games, which result in production of other games. Here, a new attitude to modeling will be presented in game theory as dynamic system of strategic games and its some applications such as analysis of the clash betwe...
متن کاملMODELING RISK OF LOSING A CUSTOMER IN A TWO-ECHELON SUPPLY CHAIN FACING AN INTEGRATED COMPETITOR: A GAME THEORY APPROACH
In a competitive market, customer decision is made to maximize his utility. It can be assumed that risk of losing a supply chain’s customer can be defined based on products utility from customer point of view. This paper takes account of product price and service level as competition criteria. The proposed model is based on non-cooperative game theory, for one-manufacturer and one-retailer supp...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید
ثبت ناماگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید
ورودعنوان ژورنال:
- The American journal of occupational therapy : official publication of the American Occupational Therapy Association
دوره 47 2 شماره
صفحات -
تاریخ انتشار 1993